Files
tect_gen/src/subplate_automation.rs
T
2026-06-18 21:46:47 +03:00

135 lines
3.9 KiB
Rust

use rayon::iter::ParallelIterator;
use std::time::Instant;
use crate::SeededRng;
use crate::basic::{IntoImage, Table};
use bevy::asset::{Assets, RenderAssetUsages};
use bevy::image::{BevyDefault, Image};
use bevy::input::ButtonInput;
use bevy::prelude::{Color, Commands, Component, Entity, KeyCode, Query, Res, ResMut, Sprite};
use bevy::render::render_resource::{Extent3d, TextureDimension, TextureFormat};
use bevy::tasks::futures_lite::StreamExt;
use rand::{ RngExt};
use rand_chacha::ChaCha8Rng;
use rayon::iter::IntoParallelIterator;
pub fn update_automation_view(
query: Query<(&Sprite, &SubPlateAutomation)>,
mut images: ResMut<Assets<Image>>,
) {
if query.is_empty() {
return;
}
let (sprite, automation) = query.iter().next().unwrap();
let size = automation.world.side as u32;
let data = automation.world.get_image_data();
let image = Image::new(
Extent3d {
width: size,
height: size,
depth_or_array_layers: 1,
},
TextureDimension::D2,
data,
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
);
images.remove(sprite.image.id());
images.insert(sprite.image.id(), image).unwrap();
}
pub fn update_automation(
mut query: Query<(&mut SubPlateAutomation, Entity)>,
mut seeded_rng: ResMut<SeededRng>,
keys: Res<ButtonInput<KeyCode>>,
commands: Commands,
) {
if query.is_empty() {
return;
}
let (mut automation, _entity) = query.iter_mut().next().unwrap();
if keys.just_pressed(KeyCode::Space) || keys.all_pressed([KeyCode::Space, KeyCode::ShiftLeft]) {
let random = &mut seeded_rng.0;
automation.next(random)
}
if keys.just_pressed(KeyCode::AltLeft) {
let random = &mut seeded_rng.0;
automation.seed(random);
}
if keys.just_pressed(KeyCode::AltRight) {
automation.smooth();
}
}
#[derive(Component)]
pub struct SubPlateAutomation {
pub(crate) world: Table<Color>,
}
impl SubPlateAutomation {
fn next(&mut self, rng: &mut ChaCha8Rng) {
let time = Instant::now();
for index in 0..self.world.side * self.world.side {
let current_color = *self.world.get(index);
if current_color == Color::BLACK || current_color != Color::WHITE {
continue;
}
if rng.random::<f32>() < 0.7 {
continue;
}
let around = self.world.around_line(index).iter().filter(|v| ***v != Color::WHITE && ***v != Color::BLACK).map(|color| (*color).clone()).collect::<Vec<_>>();
if around.len() == 0 {
continue;
}
let color = around[rng.random_range(0..around.len())];
self.world.set(index, color);
}
println!("Time elapsed: {:?} ms", time.elapsed().as_millis());
}
fn smooth(&mut self) {
let range = 0..self.world.side * self.world.side;
let update = range.into_iter().map(|index| {
let around = self.world.around_line(index);
let mut counts: Vec<(Color, u8)> = vec![];
for p in around {
for count_index in 0..counts.len() {
if counts[count_index].0 == *p {
counts[count_index].1 += 1;
continue
}
}
counts.push((p.clone(), 1));
}
counts.iter().max_by_key(|(_, c)| {c}).unwrap().0
}).collect::<Vec<Color>>();
self.world.data = update;
}
fn seed(&mut self, rng: &mut ChaCha8Rng){
let len = (self.world.side * self.world.side) as f32;
loop {
let index = (rng.random::<f32>() * len) as usize;
if *self.world.get(index) == Color::BLACK {
continue;
}
self.world.set(index, Color::hsv(rng.random::<f32>() * 360.0, 1.0, 1.0));
break;
}
}
}