use rayon::iter::ParallelIterator; use std::time::Instant; use crate::SeededRng; use crate::basic::{IntoImage, Table}; use bevy::asset::{Assets, RenderAssetUsages}; use bevy::image::{BevyDefault, Image}; use bevy::input::ButtonInput; use bevy::prelude::{Color, Commands, Component, Entity, KeyCode, Query, Res, ResMut, Sprite}; use bevy::render::render_resource::{Extent3d, TextureDimension, TextureFormat}; use bevy::tasks::futures_lite::StreamExt; use rand::{ RngExt}; use rand_chacha::ChaCha8Rng; use rayon::iter::IntoParallelIterator; pub fn update_automation_view( query: Query<(&Sprite, &SubPlateAutomation)>, mut images: ResMut>, ) { if query.is_empty() { return; } let (sprite, automation) = query.iter().next().unwrap(); let size = automation.world.side as u32; let data = automation.world.get_image_data(); let image = Image::new( Extent3d { width: size, height: size, depth_or_array_layers: 1, }, TextureDimension::D2, data, TextureFormat::bevy_default(), RenderAssetUsages::default(), ); images.remove(sprite.image.id()); images.insert(sprite.image.id(), image).unwrap(); } pub fn update_automation( mut query: Query<(&mut SubPlateAutomation, Entity)>, mut seeded_rng: ResMut, keys: Res>, commands: Commands, ) { if query.is_empty() { return; } let (mut automation, _entity) = query.iter_mut().next().unwrap(); if keys.just_pressed(KeyCode::Space) || keys.all_pressed([KeyCode::Space, KeyCode::ShiftLeft]) { let random = &mut seeded_rng.0; automation.next(random) } if keys.just_pressed(KeyCode::AltLeft) { let random = &mut seeded_rng.0; automation.seed(random); } if keys.just_pressed(KeyCode::AltRight) { automation.smooth(); } } #[derive(Component)] pub struct SubPlateAutomation { pub(crate) world: Table, } impl SubPlateAutomation { fn next(&mut self, rng: &mut ChaCha8Rng) { let time = Instant::now(); for index in 0..self.world.side * self.world.side { let current_color = *self.world.get(index); if current_color == Color::BLACK || current_color != Color::WHITE { continue; } if rng.random::() < 0.7 { continue; } let around = self.world.around_line(index).iter().filter(|v| ***v != Color::WHITE && ***v != Color::BLACK).map(|color| (*color).clone()).collect::>(); if around.len() == 0 { continue; } let color = around[rng.random_range(0..around.len())]; self.world.set(index, color); } println!("Time elapsed: {:?} ms", time.elapsed().as_millis()); } fn smooth(&mut self) { let range = 0..self.world.side * self.world.side; let update = range.into_iter().map(|index| { let around = self.world.around_line(index); let mut counts: Vec<(Color, u8)> = vec![]; for p in around { for count_index in 0..counts.len() { if counts[count_index].0 == *p { counts[count_index].1 += 1; continue } } counts.push((p.clone(), 1)); } counts.iter().max_by_key(|(_, c)| {c}).unwrap().0 }).collect::>(); self.world.data = update; } fn seed(&mut self, rng: &mut ChaCha8Rng){ let len = (self.world.side * self.world.side) as f32; loop { let index = (rng.random::() * len) as usize; if *self.world.get(index) == Color::BLACK { continue; } self.world.set(index, Color::hsv(rng.random::() * 360.0, 1.0, 1.0)); break; } } }