Files
tect_gen/src/collision_automation.rs
T

17 lines
313 B
Rust

use bevy::prelude::*;
use crate::collision_world::CollisionWorld;
use crate::hex_table::HexTable;
use crate::table::Table;
#[derive(Component)]
pub struct Plate{
}
#[derive(Component)]
pub struct CollisionAutomation {
pub world: CollisionWorld<u8>,
pub view: Table<u8>,
pub border: HexTable<u8>,
}