269 lines
7.4 KiB
Rust
269 lines
7.4 KiB
Rust
use crate::hex_table::HexTable;
|
|
use crate::table::{IntoImage, Table};
|
|
use crate::SeededRng;
|
|
use bevy::asset::Assets;
|
|
use bevy::image::Image;
|
|
use bevy::input::ButtonInput;
|
|
use bevy::prelude::{
|
|
Commands, Component, Entity, KeyCode, Query, Res, ResMut, Single, Sprite,
|
|
With,
|
|
};
|
|
use rand::RngExt;
|
|
use rand_chacha::ChaCha8Rng;
|
|
use std::collections::HashMap;
|
|
use std::time::Instant;
|
|
|
|
pub fn update_automation_view(
|
|
query: Single<(&Sprite, &SubPlateAutomation)>,
|
|
request: Single<(&ViewRedrawRequest, Entity)>,
|
|
mut images: ResMut<Assets<Image>>,
|
|
mut commands: Commands,
|
|
) {
|
|
let (sprite, automation) = query.into_inner();
|
|
let image = automation.world.get_image_data();
|
|
|
|
// images.remove(sprite.image.id());
|
|
images.insert(sprite.image.id(), image).unwrap();
|
|
|
|
commands.entity(request.into_inner().1).despawn();
|
|
}
|
|
|
|
pub fn update_automation(
|
|
query: Single<(&mut SubPlateAutomation, Entity)>,
|
|
hex_query: Single<&mut HexMatrixBuild>,
|
|
mut seeded_rng: ResMut<SeededRng>,
|
|
keys: Res<ButtonInput<KeyCode>>,
|
|
mut commands: Commands,
|
|
) {
|
|
let (mut automation, _entity) = query.into_inner();
|
|
if keys.just_pressed(KeyCode::Space) || keys.all_pressed([KeyCode::Space, KeyCode::ShiftLeft]) {
|
|
let random = &mut seeded_rng.0;
|
|
|
|
automation.next(random);
|
|
commands.spawn(ViewRedrawRequest);
|
|
|
|
}
|
|
|
|
if keys.just_pressed(KeyCode::AltLeft) {
|
|
let random = &mut seeded_rng.0;
|
|
|
|
for _ in 0..16 {
|
|
automation.seed(random);
|
|
}
|
|
|
|
commands.spawn(ViewRedrawRequest);
|
|
|
|
}
|
|
|
|
if keys.just_pressed(KeyCode::AltRight) {
|
|
automation.smooth();
|
|
commands.spawn(ViewRedrawRequest);
|
|
|
|
}
|
|
|
|
if keys.just_pressed(KeyCode::KeyS) {
|
|
automation.calculate_subplates();
|
|
}
|
|
|
|
if keys.just_pressed(KeyCode::KeyF) {
|
|
automation.calculate_front_lines(&mut commands, hex_query, &automation);
|
|
|
|
}
|
|
}
|
|
|
|
#[derive(Component)]
|
|
pub struct SubPlateAutomation {
|
|
pub(crate) world: Table<u8>,
|
|
}
|
|
|
|
impl SubPlateAutomation {
|
|
fn next(&mut self, rng: &mut ChaCha8Rng) {
|
|
let time = Instant::now();
|
|
|
|
|
|
for index in 0..self.world.side * self.world.side {
|
|
let current_color = *self.world.get(index);
|
|
if current_color == 0 || current_color != u8::MAX {
|
|
continue;
|
|
}
|
|
|
|
if rng.random::<f32>() < 0.8 {
|
|
continue;
|
|
}
|
|
|
|
let around = self
|
|
.world
|
|
.around_line(index)
|
|
.iter()
|
|
.filter(|v| ***v != u8::MAX && ***v != 0)
|
|
.map(|color| (*color).clone())
|
|
.collect::<Vec<_>>();
|
|
|
|
if around.len() == 0 {
|
|
continue;
|
|
}
|
|
let color = around[rng.random_range(0..around.len())];
|
|
|
|
self.world.set(index, color);
|
|
}
|
|
|
|
println!("Done in {} mcs", time.elapsed().as_micros());
|
|
}
|
|
|
|
fn smooth(&mut self) {
|
|
let range = 0..self.world.side * self.world.side;
|
|
for index in range {
|
|
let around = self.world.around_line(index);
|
|
let mut counts: Vec<(u8, u8)> = vec![];
|
|
for p in around {
|
|
for count_index in 0..counts.len() {
|
|
if counts[count_index].0 == *p {
|
|
counts[count_index].1 += 1;
|
|
continue;
|
|
}
|
|
}
|
|
counts.push((p.clone(), 1));
|
|
}
|
|
self.world
|
|
.set(index, counts.iter().max_by_key(|(_, c)| c).unwrap().0);
|
|
}
|
|
}
|
|
|
|
fn seed(&mut self, rng: &mut ChaCha8Rng) {
|
|
let len = (self.world.side * self.world.side) as f32;
|
|
loop {
|
|
let index = (rng.random::<f32>() * len) as usize;
|
|
if *self.world.get(index) == 0 {
|
|
continue;
|
|
}
|
|
|
|
self.world.set(index, rng.random::<u8>());
|
|
break;
|
|
}
|
|
}
|
|
|
|
fn calculate_front_lines(
|
|
&self,
|
|
commands: &mut Commands,
|
|
mut hex_query: Single<&mut HexMatrixBuild>,
|
|
automation: &SubPlateAutomation,
|
|
) {
|
|
let table = &mut hex_query.hex_matrix;
|
|
let mut table_copy = table.clone();
|
|
|
|
for x in 0..table.dimensions.0 {
|
|
for y in 0..table.dimensions.1 {
|
|
let color = *table.get_on_square_table(x, y, &automation.world);
|
|
table.set_dim(x, y, color);
|
|
}
|
|
}
|
|
|
|
for x in 0..table.dimensions.0 {
|
|
for y in 0..table.dimensions.1 {
|
|
let color = table.get_dim(x, y);
|
|
if *color == 0 { continue; }
|
|
let around = table.around(x, y);
|
|
if around.iter().all(|x1| *x1 == around[0]) {
|
|
table_copy.set_dim(x, y, 0);
|
|
}else {
|
|
let new_color = (color).overflowing_add(128_u8).0;
|
|
|
|
table_copy.set_dim(x, y, new_color);
|
|
|
|
}
|
|
}
|
|
}
|
|
hex_query.hex_matrix = table_copy;
|
|
|
|
commands.spawn(HexMatrixRedrawRequest);
|
|
}
|
|
fn calculate_subplates(&self) {
|
|
let mut list: HashMap<u8, Vec<usize>> = HashMap::new();
|
|
self.world
|
|
.iter()
|
|
.zip(0..self.world.data.len())
|
|
.for_each(|(world, index)| {
|
|
if list.contains_key(world) {
|
|
list.get_mut(world).unwrap().push(index);
|
|
} else {
|
|
list.insert(world.clone(), vec![index]);
|
|
}
|
|
});
|
|
println!(
|
|
"{:?}",
|
|
list.iter()
|
|
.map(|(c, v)| (c.clone(), v.len()))
|
|
.collect::<Vec<_>>()
|
|
);
|
|
}
|
|
}
|
|
|
|
pub fn setup_hex_matrix(
|
|
request_query: Query<(&HexMatrixRequest, Entity)>,
|
|
view_query: Query<&Sprite, With<HexMatrixView>>,
|
|
mut automation_query: Query<&SubPlateAutomation>,
|
|
mut commands: Commands,
|
|
mut images: ResMut<Assets<Image>>,
|
|
) {
|
|
if request_query.is_empty() {
|
|
return;
|
|
}
|
|
|
|
let entity = request_query.iter().next().unwrap().1;
|
|
let automation = automation_query.iter_mut().next().unwrap();
|
|
commands.entity(entity).despawn();
|
|
|
|
println!("Seed hex matrix");
|
|
|
|
let resolution = automation.world.side / 2;
|
|
|
|
let hex_table = HexTable::new(resolution, 0, 2.0);
|
|
|
|
let image = hex_table.get_image_data();
|
|
|
|
let sprite = view_query.iter().next().unwrap();
|
|
|
|
// images.remove(sprite.image.id());
|
|
images.insert(sprite.image.id(), image).unwrap();
|
|
commands.spawn(
|
|
HexMatrixBuild {
|
|
hex_matrix: hex_table,
|
|
},
|
|
);
|
|
}
|
|
|
|
pub fn update_hex_matrix_view(
|
|
data_query: Single<&HexMatrixBuild>,
|
|
request_query: Single<Entity, With<HexMatrixRedrawRequest>>,
|
|
view_query: Single<&Sprite, With<HexMatrixView>>,
|
|
mut commands: Commands,
|
|
mut images: ResMut<Assets<Image>>,
|
|
) {
|
|
let req = request_query.into_inner();
|
|
commands.entity(req).despawn();
|
|
println!("Update hex matrix view");
|
|
let table = data_query.into_inner();
|
|
let image = table.hex_matrix.get_image_data();
|
|
|
|
let sprite = view_query.into_inner();
|
|
|
|
// images.remove(sprite.image.id());
|
|
images.insert(sprite.image.id(), image).unwrap();
|
|
}
|
|
#[derive(Component)]
|
|
pub struct HexMatrixRequest;
|
|
|
|
#[derive(Component)]
|
|
pub struct HexMatrixRedrawRequest;
|
|
|
|
#[derive(Component)]
|
|
pub struct ViewRedrawRequest;
|
|
|
|
#[derive(Component)]
|
|
pub struct HexMatrixView;
|
|
|
|
#[derive(Component)]
|
|
pub struct HexMatrixBuild {
|
|
hex_matrix: HexTable<u8>,
|
|
}
|