Files
tect_gen/src/basic.rs
T
2026-06-18 20:51:09 +03:00

150 lines
4.1 KiB
Rust

use bevy::prelude::Color;
use std::ops::{Index, IndexMut};
pub struct Table<T: Clone> {
default: T,
pub(crate) data: Vec<T>,
pub(crate) side: usize,
}
impl<T: Clone> Clone for Table<T> {
fn clone(&self) -> Self {
Table {
default: self.default.clone(),
data: self.data.clone(),
side: self.side,
}
}
}
impl<T: Clone> Table<T> {
pub fn new(fill: T, side: usize) -> Self {
Table {
default: fill.clone(),
data: vec![fill; side * side],
side,
}
}
pub fn get(&self, index: usize) -> &T {
&self.data[index]
}
fn get_dim(&self, x: usize, y: usize) -> &T {
self.get(x + y * self.side)
}
pub fn set(&mut self, index: usize, value: T) {
self.data[index] = value;
}
pub fn set_dim(&mut self, x: usize, y: usize, value: T) {
self.set(x + y * self.side, value);
}
pub fn grow(&mut self) {
let new_side = self.side * 2;
let mut temp_table = Table::new(self.default.clone(), new_side);
for x in 0..self.side {
for y in 0..self.side {
let new_x = x * 2;
let new_y = y * 2;
let val = self.get_dim(x, y);
temp_table.set_dim(new_x, new_y, val.clone());
temp_table.set_dim(new_x + 1, new_y, val.clone());
temp_table.set_dim(new_x, new_y + 1, val.clone());
temp_table.set_dim(new_x + 1, new_y + 1, val.clone());
}
}
self.data = temp_table.data;
self.side = new_side;
}
pub fn iter(&self) -> impl Iterator<Item=&T> {
self.data.iter()
}
pub fn convert_copy<X: Clone>(&self, table: &mut Table<X>, f: impl Fn(T) -> X) {
for i in 0..self.data.len() {
table.data[i] = f(self[i].clone())
}
}
pub fn around_line(&self, index: usize) -> Vec<&T> {
self.around(index % self.side, index / self.side)
}
pub fn around(&self, x: usize, y: usize) -> Vec<&T> {
let coordinates = vec![
(x as isize, y as isize - 1),
(x as isize, y as isize + 1),
(x as isize + 1, y as isize),
(x as isize - 1, y as isize),
];
coordinates.iter().filter(|(x, y)| {
*x >= 0 && *x < self.side as isize && *y >= 0 && *y < self.side as isize
}).map(|(x, y)| self.get_dim(*x as usize, *y as usize)).collect::<Vec<_>>()
}
}
impl<T: Clone> Into<Vec<T>> for Table<T> {
fn into(self) -> Vec<T> {
self.data
}
}
pub trait IntoImage {
fn get_image_data(&self) -> Vec<u8>;
}
impl IntoImage for Table<bool> {
fn get_image_data(&self) -> Vec<u8> {
let mut data: Vec<u8> = vec![0; self.side * self.side * 4];
self.data
.iter()
.zip((0..self.data.len()).collect::<Vec<_>>())
.for_each(|(color, idx)| {
let idx = idx * 4;
let value = if *color { 255 } else { 0 };
data[idx] = value;
data[idx + 1] = value;
data[idx + 2] = value;
data[idx + 3] = 255;
});
data
}
}
impl IntoImage for Table<Color> {
fn get_image_data(&self) -> Vec<u8> {
let mut data: Vec<u8> = vec![0; self.side * self.side * 4];
self.data
.iter()
.zip((0..self.data.len()).collect::<Vec<_>>())
.for_each(|(color, idx)| {
let idx = idx * 4;
let color = color.to_linear();
data[idx] = (color.red * 255.0) as u8;
data[idx + 1] = (color.green * 255.0) as u8;
data[idx + 2] = (color.blue * 255.0) as u8;
data[idx + 3] = 255;
});
data
}
}
impl<T: Clone> Index<usize> for Table<T> {
type Output = T;
fn index(&self, index: usize) -> &Self::Output {
self.get(index)
}
}
impl<T: Clone> IndexMut<usize> for Table<T> {
fn index_mut(&mut self, index: usize) -> &mut Self::Output {
self.data.index_mut(index)
}
}