use crate::SeededRng; use crate::basic::{IntoImage, Table}; use bevy::asset::{Assets, RenderAssetUsages}; use bevy::image::{BevyDefault, Image}; use bevy::input::ButtonInput; use bevy::prelude::{Commands, Component, Entity, KeyCode, Query, Res, ResMut, Sprite}; use bevy::render::render_resource::{Extent3d, TextureDimension, TextureFormat}; use rand::RngExt; use rand_chacha::ChaCha8Rng; use crate::plate_automation::PlateAutomation; pub fn update_automation_view( query: Query<(&Sprite, &SeedAutomation)>, mut images: ResMut>, ) { if query.is_empty() { return; } let (sprite, automation) = query.iter().next().unwrap(); let size = automation.world.side as u32; let data = automation.world.get_image_data(); let image = Image::new( Extent3d { width: size, height: size, depth_or_array_layers: 1, }, TextureDimension::D2, data, TextureFormat::bevy_default(), RenderAssetUsages::default(), ); images.remove(sprite.image.id()); images.insert(sprite.image.id(), image).unwrap(); } pub fn update_automation( mut query: Query<(&mut SeedAutomation, Entity)>, mut seeded_rng: ResMut, keys: Res>, mut commands: Commands) { if query.is_empty() { return; } let (mut automation, entity) = query.iter_mut().next().unwrap(); if keys.just_pressed(KeyCode::Space){ let random = &mut seeded_rng.0; automation.next(random) } if keys.just_pressed(KeyCode::Enter){ println!("Switching to PlateAutomation"); commands.entity(entity).remove::().insert(PlateAutomation{ world: automation.world.clone() }); } } #[derive(Component)] pub struct SeedAutomation { pub(crate) world: Table, } impl SeedAutomation { fn next(&mut self, rng: &mut ChaCha8Rng) { let len = (self.world.side * self.world.side) as f32; loop { let x = rng.random_range(2..14); let y = rng.random_range(2..14); if *self.world.get_dim(x, y) { continue; } self.world.set_dim(x, y, true); break; } } }