use crate::plate_automation::PlateAutomation; use crate::table::{IntoImage, Table}; use crate::SeededRng; use bevy::asset::Assets; use bevy::image::Image; use bevy::input::ButtonInput; use bevy::prelude::*; use rand::RngExt; use rand_chacha::ChaCha8Rng; pub fn update_automation_view( query: Single<(&Sprite, &SeedAutomation)>, mut images: ResMut>, ) { let (sprite, automation) = query.into_inner(); let image = automation.world.get_image_data(); images.insert(sprite.image.id(), image).unwrap(); } pub fn update_automation( query: Single<(&mut SeedAutomation, Entity)>, mut seeded_rng: ResMut, keys: Res>, mut commands: Commands) { let (mut automation, entity) = query.into_inner(); if keys.just_pressed(KeyCode::Space){ let random = &mut seeded_rng.0; automation.next(random) } if keys.just_pressed(KeyCode::Enter){ println!("Switching to PlateAutomation"); commands.entity(entity).remove::().insert(PlateAutomation{ world: automation.world.clone() }); } } #[derive(Component)] pub struct SeedAutomation { pub(crate) world: Table, } impl SeedAutomation { fn next(&mut self, rng: &mut ChaCha8Rng) { loop { let x = rng.random_range(16..48); let y = rng.random_range(16..48); if *self.world.get_dim(x, y) { continue; } self.world.set_dim(x, y, true); break; } } }