Border detect

This commit is contained in:
2026-06-28 22:33:01 +03:00
parent d57f986117
commit bc13e2cd40
6 changed files with 249 additions and 143 deletions
+111 -6
View File
@@ -1,3 +1,11 @@
use crate::table::{IntoImage, Table};
use bevy::asset::RenderAssetUsages;
use bevy::image::{BevyDefault, Image};
use bevy::prelude::Color;
use bevy::render::render_resource::{Extent3d, TextureDimension, TextureFormat};
use std::slice::Iter;
#[derive(Clone)]
pub struct HexTable<T: Clone> {
default: T,
pub(crate) data: Vec<T>,
@@ -44,20 +52,20 @@ impl<T: Clone> HexTable<T> {
pub fn around(&self, x: usize, y: usize) -> Vec<&T> {
let x = x as isize;
let y = y as isize;
let around : Vec<(isize, isize)> = vec![
(x, y + 1),
(x + 1, y + 1),
let around: Vec<(isize, isize)> = vec![
(x, y - 1),
(x + 1, y - 1),
(x - 1, y),
(x + 1, y),
(x - 1, y + 1),
(x, y + 1),
];
around
.iter()
.filter(|(x, y)| {
*x >= 0
&& *x <= self.dimensions.0 as isize
&& *x < self.dimensions.0 as isize
&& *y >= 0
&& *y < self.dimensions.1 as isize
})
@@ -70,7 +78,10 @@ impl<T: Clone> HexTable<T> {
}
pub fn get_dim(&self, x: usize, y: usize) -> &T {
self.get(x + y * self.dimensions.0)
if self.to_index(x, y) == self.data.len() {
panic!("index out of bounds {x}:{y}");
}
self.get(self.to_index(x, y))
}
pub fn set(&mut self, index: usize, value: T) {
@@ -78,6 +89,100 @@ impl<T: Clone> HexTable<T> {
}
pub fn set_dim(&mut self, x: usize, y: usize, value: T) {
self.set(x + y * self.dimensions.0, value);
self.set(self.to_index(x, y), value);
}
pub fn get_offset_of_line(&self, index: usize) -> (f32, f32) {
self.get_offset_of(index % self.dimensions.0, index / self.dimensions.0)
}
pub fn get_offset_of(&self, x: usize, y: usize) -> (f32, f32) {
let y_f = self.scale * y as f32 * VERTICAL_OFFSET;
let mut x_f = x as f32 * self.scale;
if y % 2 == 1 {
x_f += self.scale / 2.0;
}
(x_f, y_f)
}
#[inline]
fn to_index(&self, x: usize, y: usize) -> usize {
x + y * self.dimensions.0
}
#[inline]
fn to_coordinates(&self, index: usize) -> (usize, usize) {
(index % self.dimensions.0, index / self.dimensions.0)
}
#[inline]
pub fn get_on_square_table<'a>(&self, x: usize, y: usize, table: &'a Table<T>) -> &'a T {
let coordinates = self.get_offset_of(x, y);
let coordinates = (coordinates.0 as usize, coordinates.1 as usize);
table.get_dim(coordinates.0, coordinates.1)
}
}
impl IntoImage for HexTable<bool> {
fn get_image_data(&self) -> Image {
let side = (self.len as f32 * self.scale) as u32;
let mut image = Image::new_fill(
Extent3d {
width: side,
height: side,
depth_or_array_layers: 1,
},
TextureDimension::D2,
&[0, 0, 0, 0],
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
);
self.data
.iter()
.zip(0..self.data.len())
.filter(|(v, _)| **v)
.for_each(|(_, i)| {
let coords = self.get_offset_of_line(i);
let coords = (coords.0 as u32, coords.1 as u32);
image
.set_color_at(coords.0, coords.1, Color::WHITE)
.unwrap();
});
image
}
}
impl IntoImage for HexTable<u8> {
fn get_image_data(&self) -> Image {
let side = (self.len as f32 * self.scale) as u32;
let mut image = Image::new_fill(
Extent3d {
width: side,
height: side,
depth_or_array_layers: 1,
},
TextureDimension::D2,
&[0, 0, 0, 0],
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
);
self.data
.iter()
.zip(0..self.data.len())
.filter(|(v, _)| **v != 0 )
.for_each(|(v, i)| {
let coords = self.get_offset_of_line(i);
let coords = (coords.0 as u32, coords.1 as u32);
image
.set_color_at(coords.0, coords.1, Color::srgb_u8(*v, *v, *v))
.unwrap();
});
image
}
}
+19 -2
View File
@@ -16,7 +16,9 @@ use rand_chacha::rand_core::SeedableRng;
use seed_automation::SeedAutomation;
use crate::subplate_automation::HexMatrixView;
const RECTANGLE_SIDE: f32 = 1250.0;
extern crate bevy;
const RECTANGLE_SIDE: f32 = 1000.0;
const WINDOW_SIDE: u32 = 1200;
@@ -25,7 +27,7 @@ fn main() {
.add_plugins(DefaultPlugins.set(WindowPlugin {
primary_window: Some(Window {
title: "Automations".into(),
resolution: WindowResolution::new(RECTANGLE_SIDE as u32, RECTANGLE_SIDE as u32),
resolution: WindowResolution::new(WINDOW_SIDE, WINDOW_SIDE),
..default()
}),
..default()
@@ -85,6 +87,7 @@ struct SeededRng(ChaCha8Rng);
#[cfg(test)]
mod tests {
use crate::table::Table;
use crate::hex_table::HexTable;
#[test]
fn around_1(){
@@ -126,4 +129,18 @@ mod tests {
let around = table.around_line(24);
assert_eq!(around.len(), 4);
}
#[test]
fn hex_table_1(){
let mut table = HexTable::new(10, false, 4.0);
let coord = table.get_offset_of(9, 0);
assert_eq!(coord, (36.0, 0.0));
}
#[test]
fn hex_table_around_1(){
let mut table = HexTable::new(10, false, 4.0);
let around = table.around(9, 0);
assert_eq!(around.len(), 3);
}
}
+1 -13
View File
@@ -22,19 +22,7 @@ pub fn update_automation_view(
return;
}
let (sprite, automation) = query.iter().next().unwrap();
let size = automation.world.side as u32;
let data = automation.world.get_image_data();
let image = Image::new(
Extent3d {
width: size,
height: size,
depth_or_array_layers: 1,
},
TextureDimension::D2,
data,
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
);
let image = automation.world.get_image_data();
images.remove(sprite.image.id());
images.insert(sprite.image.id(), image).unwrap();
+2 -13
View File
@@ -18,19 +18,8 @@ pub fn update_automation_view(
}
let (sprite, automation) = query.iter().next().unwrap();
let size = automation.world.side as u32;
let data = automation.world.get_image_data();
let image = Image::new(
Extent3d {
width: size,
height: size,
depth_or_array_layers: 1,
},
TextureDimension::D2,
data,
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
);
let image = automation.world.get_image_data();
images.remove(sprite.image.id());
images.insert(sprite.image.id(), image).unwrap();
+69 -95
View File
@@ -1,11 +1,13 @@
use crate::table::{IntoImage, Table};
use crate::hex_table::HexTable;
use crate::table::{IntoImage, Table};
use crate::SeededRng;
use bevy::asset::{Assets, RenderAssetUsages};
use bevy::image::{BevyDefault, Image};
use bevy::asset::Assets;
use bevy::image::Image;
use bevy::input::ButtonInput;
use bevy::prelude::{Color, Commands, Component, Entity, KeyCode, Query, Res, ResMut, Sprite, Text, With};
use bevy::render::render_resource::{Extent3d, TextureDimension, TextureFormat};
use bevy::prelude::{
Commands, Component, Entity, KeyCode, Query, Res, ResMut, Single, Sprite,
With,
};
use bevy::tasks::futures_lite::StreamExt;
use rand::RngExt;
use rand_chacha::ChaCha8Rng;
@@ -20,36 +22,20 @@ pub fn update_automation_view(
return;
}
let (sprite, automation) = query.iter().next().unwrap();
let size = automation.world.side as u32;
let data = automation.world.get_image_data();
let image = Image::new(
Extent3d {
width: size,
height: size,
depth_or_array_layers: 1,
},
TextureDimension::D2,
data,
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
);
let image = automation.world.get_image_data();
images.remove(sprite.image.id());
images.insert(sprite.image.id(), image).unwrap();
}
pub fn update_automation(
mut query: Query<(&mut SubPlateAutomation, Entity)>,
mut hex_query: Query<&HexMatrixBuild>,
query: Single<(&mut SubPlateAutomation, Entity)>,
hex_query: Single<&mut HexMatrixBuild>,
mut seeded_rng: ResMut<SeededRng>,
keys: Res<ButtonInput<KeyCode>>,
mut commands: Commands,
) {
if query.is_empty() {
return;
}
let (mut automation, _entity) = query.iter_mut().next().unwrap();
let (mut automation, _entity) = query.into_inner();
if keys.just_pressed(KeyCode::Space) || keys.all_pressed([KeyCode::Space, KeyCode::ShiftLeft]) {
let random = &mut seeded_rng.0;
@@ -73,7 +59,7 @@ pub fn update_automation(
}
if keys.just_pressed(KeyCode::KeyF) {
automation.calculate_front_lines(&mut commands, hex_query);
automation.calculate_front_lines(&mut commands, hex_query, &automation);
}
}
@@ -111,7 +97,6 @@ impl SubPlateAutomation {
self.world.set(index, color);
}
}
fn smooth(&mut self) {
@@ -141,39 +126,65 @@ impl SubPlateAutomation {
continue;
}
self.world
.set(index, rng.random::<u8>());
self.world.set(index, rng.random::<u8>());
break;
}
}
fn calculate_front_lines(&self, commands: &mut Commands, hex_query: Query<&HexMatrixBuild>) {
fn calculate_front_lines(
&self,
commands: &mut Commands,
mut hex_query: Single<&mut HexMatrixBuild>,
automation: &SubPlateAutomation,
) {
let table = &mut hex_query.hex_matrix;
let mut table_copy = table.clone();
let generator = &hex_query.iter().next().unwrap().hex_matrix;
let all_points = generator.calculate();
let mut edge = (0_usize, 0_usize);
for x in 0..table.dimensions.0 {
for y in 0..table.dimensions.1 {
let color = *table.get_on_square_table(x, y, &automation.world);
table.set_dim(x, y, color);
}
}
let own_points = all_points.iter().map(|(x, y)| {
let x_table = *x as usize;
let y_table = *y as usize;
for x in 0..table.dimensions.0 {
for y in 0..table.dimensions.1 {
let color = table.get_dim(x, y);
if *color == 0 { continue; }
let around = table.around(x, y);
if around.iter().all(|x1| *x1 == around[0]) {
table_copy.set_dim(x, y, 0);
}else {
let new_color = (color).overflowing_add(128_u8).0;
(*self.world.get_dim(x_table, y_table), x, y)
}).filter(|(v, _, _)| {
*v != 0
});
table_copy.set_dim(x, y, new_color);
}
}
}
hex_query.hex_matrix = table_copy;
commands.spawn((HexMatrixRedrawRequest));
}
fn calculate_subplates(&self, commands: &mut Commands) {
let mut list : HashMap<u8, Vec<usize>> = HashMap::new();
self.world.iter().zip(0..self.world.data.len()).for_each(|(world, index)| {
let mut list: HashMap<u8, Vec<usize>> = HashMap::new();
self.world
.iter()
.zip(0..self.world.data.len())
.for_each(|(world, index)| {
if list.contains_key(world) {
list.get_mut(world).unwrap().push(index);
}
else {
} else {
list.insert(world.clone(), vec![index]);
}
});
println!("{:?}", list.iter().map(|(c, v)| (c.clone(), v.len())).collect::<Vec<_>>());
println!(
"{:?}",
list.iter()
.map(|(c, v)| (c.clone(), v.len()))
.collect::<Vec<_>>()
);
}
}
@@ -194,53 +205,30 @@ pub fn setup_hex_matrix(
println!("Seed hex matrix");
let resolution = automation.world.side / 4;
let resolution = automation.world.side / 2;
let generator = HexTable::new(resolution, true, 4.0);
let mut table = Table::new(false, automation.world.side);
generator.calculate().iter().for_each(|(x, y)| {
let x = *x as usize;
let y = *y as usize;
let hex_table = HexTable::new(resolution, 0, 2.0);
if *automation.world.get_dim(x, y) == 0 {
return;
}
table.set_dim(x, y, true);
});
let data = table.get_image_data();
let image = Image::new(
Extent3d {
width: table.side as u32,
height: table.side as u32,
depth_or_array_layers: 1,
},
TextureDimension::D2,
data,
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
);
let image = hex_table.get_image_data();
let sprite = view_query.iter().next().unwrap();
images.remove(sprite.image.id());
images.insert(sprite.image.id(), image).unwrap();
commands.spawn((HexMatrixBuild{
points: table,
hex_matrix: generator,
}));
commands.spawn(
(HexMatrixBuild {
hex_matrix: hex_table,
}),
);
}
pub fn update_hex_matrix_view(
mut data_query: Query<&HexMatrixBuild>,
mut data_query: Single<&HexMatrixBuild>,
mut request_query: Query<Entity, With<HexMatrixRedrawRequest>>,
mut view_query: Query<&Sprite, With<HexMatrixView>>,
mut commands: Commands,
mut images: ResMut<Assets<Image>>,
){
) {
if request_query.is_empty() {
return;
}
@@ -248,24 +236,11 @@ pub fn update_hex_matrix_view(
let req = request_query.iter_mut().next().unwrap();
commands.entity(req).despawn();
println!("Update hex matrix view");
let table = data_query.iter_mut().next().unwrap();
let data = table.points.get_image_data();
let image = Image::new(
Extent3d {
width: table.points.side as u32,
height: table.points.side as u32,
depth_or_array_layers: 1,
},
TextureDimension::D2,
data,
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
);
let table = data_query.into_inner();
let image = table.hex_matrix.get_image_data();
let sprite = view_query.iter().next().unwrap();
images.remove(sprite.image.id());
images.insert(sprite.image.id(), image).unwrap();
}
@@ -279,7 +254,6 @@ pub struct HexMatrixRedrawRequest;
pub struct HexMatrixView;
#[derive(Component)]
pub struct HexMatrixBuild{
points: Table<bool>,
hex_matrix: HexTable<bool>
pub struct HexMatrixBuild {
hex_matrix: HexTable<u8>,
}
+41 -8
View File
@@ -1,5 +1,7 @@
use bevy::prelude::Color;
use std::ops::{Index, IndexMut};
use bevy::asset::RenderAssetUsages;
use bevy::prelude::*;
use bevy::render::render_resource::{Extent3d, TextureDimension, TextureFormat};
pub struct Table<T: Clone> {
default: T,
@@ -95,11 +97,11 @@ impl<T: Clone> Into<Vec<T>> for Table<T> {
}
pub trait IntoImage {
fn get_image_data(&self) -> Vec<u8>;
fn get_image_data(&self) -> Image;
}
impl IntoImage for Table<bool> {
fn get_image_data(&self) -> Vec<u8> {
fn get_image_data(&self) -> Image {
let mut data: Vec<u8> = vec![0; self.side * self.side * 4];
self.data
.iter()
@@ -113,11 +115,21 @@ impl IntoImage for Table<bool> {
data[idx + 2] = value;
data[idx + 3] = value;
});
data
Image::new(
Extent3d {
width: self.side as u32,
height: self.side as u32,
depth_or_array_layers: 1,
},
TextureDimension::D2,
data,
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
)
}
}
impl IntoImage for Table<Color> {
fn get_image_data(&self) -> Vec<u8> {
fn get_image_data(&self) -> Image {
let mut data: Vec<u8> = vec![0; self.side * self.side * 4];
self.data
.iter()
@@ -130,12 +142,22 @@ impl IntoImage for Table<Color> {
data[idx + 2] = (color.blue * 256.0) as u8;
data[idx + 3] = (color.alpha * 256.0) as u8;
});
data
Image::new(
Extent3d {
width: self.side as u32,
height: self.side as u32,
depth_or_array_layers: 1,
},
TextureDimension::D2,
data,
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
)
}
}
impl IntoImage for Table<u8> {
fn get_image_data(&self) -> Vec<u8> {
fn get_image_data(&self) -> Image {
let mut data: Vec<u8> = vec![0; self.side * self.side * 4];
self.data
.iter()
@@ -148,7 +170,18 @@ impl IntoImage for Table<u8> {
data[idx + 2] = *color;
data[idx + 3] = if *color != 0 { 255 } else { 0 };
});
data
Image::new(
Extent3d {
width: self.side as u32,
height: self.side as u32,
depth_or_array_layers: 1,
},
TextureDimension::D2,
data,
TextureFormat::bevy_default(),
RenderAssetUsages::default(),
)
}
}