Remove hex view

This commit is contained in:
2026-07-07 23:15:24 +03:00
parent e1c2eb2b43
commit 2d96714a63
3 changed files with 37 additions and 21 deletions
+4
View File
@@ -14,3 +14,7 @@ pub struct CollisionAutomation {
pub border: HexTable<u8>, pub border: HexTable<u8>,
} }
#[derive(Component)]
pub struct EdgePoint{
}
+8 -9
View File
@@ -44,7 +44,7 @@ fn main() {
} }
fn setup(mut commands: Commands, mut images: ResMut<Assets<Image>>) { fn setup(mut commands: Commands, mut images: ResMut<Assets<Image>>) {
commands.spawn(Camera2d); commands.spawn((Camera2d, Transform::default(), Moving));
let handle = images.add(Image::default()); let handle = images.add(Image::default());
@@ -55,7 +55,7 @@ fn setup(mut commands: Commands, mut images: ResMut<Assets<Image>>) {
world: Table::new(false, 64), world: Table::new(false, 64),
}; };
commands.spawn((shape, automation, Moving)); commands.spawn((shape, automation));
let seeded_rng = ChaCha8Rng::seed_from_u64(0); let seeded_rng = ChaCha8Rng::seed_from_u64(0);
commands.insert_resource(SeededRng(seeded_rng)); commands.insert_resource(SeededRng(seeded_rng));
@@ -78,25 +78,24 @@ fn setup(mut commands: Commands, mut images: ResMut<Assets<Image>>) {
shape, shape,
HexMatrixView, HexMatrixView,
Transform::from_xyz(0.0, 0.0, 1.0), Transform::from_xyz(0.0, 0.0, 1.0),
Moving,
)); ));
} }
fn moving_system(hex: Query<&mut Transform, With<Moving>>, keys: Res<ButtonInput<KeyCode>>) { fn moving_system(hex: Query<&mut Transform, With<Moving>>, keys: Res<ButtonInput<KeyCode>>) {
for mut transform in hex { for mut transform in hex {
if keys.pressed(KeyCode::ArrowDown) { if keys.pressed(KeyCode::ArrowDown) {
transform.translation.y += 3.0;
}
if keys.pressed(KeyCode::ArrowUp) {
transform.translation.y -= 3.0; transform.translation.y -= 3.0;
} }
if keys.pressed(KeyCode::ArrowUp) {
transform.translation.y += 3.0;
}
if keys.pressed(KeyCode::ArrowLeft) { if keys.pressed(KeyCode::ArrowLeft) {
transform.translation.x += 3.0; transform.translation.x -= 3.0;
} }
if keys.pressed(KeyCode::ArrowRight) { if keys.pressed(KeyCode::ArrowRight) {
transform.translation.x -= 3.0; transform.translation.x += 3.0;
} }
if keys.pressed(KeyCode::PageUp) { if keys.pressed(KeyCode::PageUp) {
+25 -12
View File
@@ -27,13 +27,15 @@ pub fn update_automation_view(
pub fn update_automation( pub fn update_automation(
query: Single<(&mut SubPlateAutomation, Entity)>, query: Single<(&mut SubPlateAutomation, Entity)>,
mut hex_query: Single<&mut HexMatrixBuild>, mut hex_query: Single<(&mut HexMatrixBuild, Entity)>,
mut seeded_rng: ResMut<SeededRng>, mut seeded_rng: ResMut<SeededRng>,
keys: Res<ButtonInput<KeyCode>>, keys: Res<ButtonInput<KeyCode>>,
mut commands: Commands, mut commands: Commands,
mut images: ResMut<Assets<Image>>, mut images: ResMut<Assets<Image>>,
mut meshes: ResMut<Assets<Mesh>>, mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<ColorMaterial>>, mut materials: ResMut<Assets<ColorMaterial>>,
hex_view: Single<Entity, With<HexMatrixView>>,
) { ) {
let (mut automation, entity) = query.into_inner(); let (mut automation, entity) = query.into_inner();
if keys.just_pressed(KeyCode::Space) || keys.all_pressed([KeyCode::Space, KeyCode::ShiftLeft]) { if keys.just_pressed(KeyCode::Space) || keys.all_pressed([KeyCode::Space, KeyCode::ShiftLeft]) {
@@ -68,17 +70,19 @@ pub fn update_automation(
if keys.just_pressed(KeyCode::Enter) { if keys.just_pressed(KeyCode::Enter) {
commands.entity(entity).despawn(); commands.entity(entity).despawn();
create_collision_world(commands, &automation, &hex_query, images, meshes, materials); create_collision_world(commands, &automation, &hex_query, images, meshes, materials, hex_view);
} }
} }
fn create_collision_world( fn create_collision_world(
mut commands: Commands, mut commands: Commands,
query: &Mut<SubPlateAutomation>, query: &Mut<SubPlateAutomation>,
hex_query: &Single<&mut HexMatrixBuild>, hex_query: &Single<(&mut HexMatrixBuild, Entity)>,
mut images: ResMut<Assets<Image>>, mut images: ResMut<Assets<Image>>,
mut meshes: ResMut<Assets<Mesh>>, mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<ColorMaterial>>, mut materials: ResMut<Assets<ColorMaterial>>,
hex_view: Single<Entity, With<HexMatrixView>>,
) { ) {
println!("Switching to CollisionAutomation"); println!("Switching to CollisionAutomation");
let mut colors = query.world.data.clone(); let mut colors = query.world.data.clone();
@@ -99,15 +103,17 @@ fn create_collision_world(
} }
} }
for x in 0..hex_query.hex_matrix.dimensions.0 { let hex_matrix = &hex_query.0.hex_matrix;
for y in 0..hex_query.hex_matrix.dimensions.1 {
for x in 0..hex_matrix.dimensions.0 {
for y in 0..hex_matrix.dimensions.1 {
let color = *query.world.get_dim(x, y); let color = *query.world.get_dim(x, y);
if color == 0 { if color == 0 {
continue; continue;
} }
let index = colors.iter().position(|v| *v == color).unwrap(); let index = colors.iter().position(|v| *v == color).unwrap();
let coordinates = hex_query.hex_matrix.get_offset_of(x, y); let coordinates = hex_matrix.get_offset_of(x, y);
borders[index].push(Vec2::new(coordinates.0, coordinates.1)); borders[index].push(Vec2::new(coordinates.0, coordinates.1));
} }
} }
@@ -161,6 +167,9 @@ fn create_collision_world(
let mut world = CollisionWorld { bodies: vec![] }; let mut world = CollisionWorld { bodies: vec![] };
let border_color = materials.add(Color::srgb_u8(255,255,1));
let border_shape = meshes.add(Circle::new(1.0));
let center_color = materials.add(Color::srgb_u8(63,0,255)); let center_color = materials.add(Color::srgb_u8(63,0,255));
let center_shape = meshes.add(Circle::new(5.0)); let center_shape = meshes.add(Circle::new(5.0));
let mut parts = Vec::with_capacity(plates_data.len()); let mut parts = Vec::with_capacity(plates_data.len());
@@ -183,6 +192,7 @@ fn create_collision_world(
.id(); .id();
let mut entity = commands.spawn((Transform::from_xyz(center.x, center.y, 0.0),)); let mut entity = commands.spawn((Transform::from_xyz(center.x, center.y, 0.0),));
entity.add_child(view_id); entity.add_child(view_id);
entity.add_child(mass_id); entity.add_child(mass_id);
@@ -190,6 +200,8 @@ fn create_collision_world(
parts.push(entity_id); parts.push(entity_id);
let col_body = CollisionBody { let col_body = CollisionBody {
value: colors[index], value: colors[index],
position: *center, position: *center,
@@ -201,12 +213,13 @@ fn create_collision_world(
world.bodies.push(col_body); world.bodies.push(col_body);
} }
let scale = RECTANGLE_SIDE / query.world.side as f32; let scale = RECTANGLE_SIDE / query.world.side as f32;
let presentation = commands.spawn((Transform{ commands.spawn((Transform{
translation: Vec3::ZERO, translation: Vec3::ZERO,
rotation: Quat::default(), rotation: Quat::default(),
scale: vec3(scale, scale, 1.0), scale: vec3(scale, scale, 1.0),
})).add_children(parts.as_slice()).id(); })).add_children(parts.as_slice());
commands.spawn((Transform::default(), Moving)).add_child(presentation);
commands.entity(*hex_view).despawn();
} }
#[derive(Component)] #[derive(Component)]
@@ -281,10 +294,10 @@ impl SubPlateAutomation {
fn calculate_front_lines( fn calculate_front_lines(
&self, &self,
commands: &mut Commands, commands: &mut Commands,
mut hex_query: &mut Single<&mut HexMatrixBuild>, mut hex_query: &mut Single<(&mut HexMatrixBuild, Entity)>,
automation: &SubPlateAutomation, automation: &SubPlateAutomation,
) { ) {
let table = &mut hex_query.hex_matrix; let table = &mut hex_query.0.hex_matrix;
let mut table_copy = table.clone(); let mut table_copy = table.clone();
for x in 0..table.dimensions.0 { for x in 0..table.dimensions.0 {
@@ -308,7 +321,7 @@ impl SubPlateAutomation {
} }
} }
} }
hex_query.hex_matrix = table_copy; hex_query.0.hex_matrix = table_copy;
commands.spawn(HexMatrixRedrawRequest); commands.spawn(HexMatrixRedrawRequest);
} }