Немного рефакторинга

This commit is contained in:
2025-03-31 10:08:20 +03:00
parent b675553b6e
commit 62dde889d8
3 changed files with 6 additions and 17 deletions
+6 -4
View File
@@ -175,7 +175,7 @@ namespace mROA.Codegen
#if !DONT_ADD
var template = TemplateReader.FromEmbeddedResource("TestClass.cstmpl");
template.AddDefine("param", "System.Int32 i");
context.AddSource("TestClass.g.cs", SourceText.From(template.Compile(), Encoding.UTF8));
context.AddSource("CoCodegenMethodRepository.g.cs", SourceText.From(coCodegenRepoCode, Encoding.UTF8));
#endif
@@ -564,7 +564,7 @@ namespace mROA.Codegen
{
return parameter.Type.ToUnityString() + " " + parameter.Name;
}
private static string ToFullString(ITypeSymbol type)
{
return type.ToUnityString();
@@ -612,16 +612,18 @@ namespace mROA.Codegen
{
var parts = type.ToDisplayParts();
if (parts.Any(i => i.Kind == SymbolDisplayPartKind.Keyword)) return parts.ToUnityString();
if (parts.Any(i => i.Kind == SymbolDisplayPartKind.Keyword))
return parts.ToUnityString();
return type.ToDisplayString();
}
public static string ToUnityString(this IParameterSymbol parameter)
{
return parameter.Type.ToUnityString() + " " + parameter.Name;
}
public static string ToUnityString(this ImmutableArray<SymbolDisplayPart> parts)
{
var sb = new StringBuilder();