Files
jap_learn/src/pages/repetition_settings.rs
T

259 lines
9.2 KiB
Rust

use crate::app::AppState;
use crate::core::deck::DeckData;
use crate::data::entities::{DeckSettings, EntityHandle};
use crate::data::repositories::{BatchedRepository, Repository};
use crate::navigation::Page::PreviousPage;
use crate::navigation::{NavigatedPage, Page, RootMessage};
use crate::notification::MaybeError;
use crate::pages::repetition_settings::RepetitionSettingsMessage::*;
use crate::styling::*;
use crate::{jl_button, jl_text_input};
use crate::{push_error, push_error_task};
use iced::widget::button::danger;
use iced::widget::space::horizontal;
use iced::widget::text_input::Catalog;
use iced::widget::{button, column, row, scrollable, space, text, text_input};
use iced::{Element, Task};
use iced_core::Length::Fill;
use iced_core::{Padding, Theme, color};
use std::sync::Arc;
use std::time::Duration;
pub struct RepetitionSettingsState {
settings_handle: EntityHandle<DeckSettings>,
settings_data: DeckSettings,
state: AppState,
real_delete: bool,
real_delete_states: bool,
correct_filter: bool,
filter_changed: bool,
filtered_words: Option<u32>,
}
impl RepetitionSettingsState {
pub(crate) fn new(
settings: EntityHandle<DeckSettings>,
state: AppState,
) -> RepetitionSettingsState {
let data = state.decks.read().get_static(settings).unwrap();
RepetitionSettingsState {
settings_data: data,
settings_handle: settings,
state,
real_delete: false,
real_delete_states: false,
correct_filter: true,
filter_changed: false,
filtered_words: None,
}
}
}
impl NavigatedPage<RepetitionSettingsMessage> for RepetitionSettingsState {
fn navigate(&mut self, message: &RepetitionSettingsMessage) -> Option<Page> {
if let Back = message {
Some(PreviousPage)
} else {
None
}
}
fn navigated(&mut self) {}
fn update(&mut self, message: RepetitionSettingsMessage) -> Task<RootMessage> {
match message {
Back => {}
Save => {
let mut decks = self.state.decks.write();
decks.set(&mut self.settings_handle, self.settings_data.clone());
if let Err(e) = decks.save(&mut self.settings_handle) {
return push_error_task!(e);
}
drop(decks);
if self.filter_changed
&& let Err(e) = update_deck_stats(&self.settings_data, &self.state)
{
return push_error_task!(e);
}
}
SetName(new) => {
self.settings_data.name = new;
}
SetForward(new) => {
self.settings_data.forward = new;
}
SetBackward(backward) => {
self.settings_data.backward = backward;
}
SetFilter(new) => {
self.settings_data.filter = new;
self.correct_filter = self.settings_data.check_filter();
self.filter_changed = true;
}
TryFilter => {
let list = DeckData::list(&self.settings_data, &self.state);
self.filtered_words = Some(list.len() as u32);
}
DeleteSet => {
if !self.real_delete {
self.real_delete = true;
return Task::future(async {
tokio::time::sleep(Duration::from_millis(3000)).await;
RootMessage::RepetitionSettings(RevertDeleteSet)
});
}
let mut decks = self.state.decks.write();
if let Err(e) = decks.delete(self.settings_handle) {
return push_error_task!(e);
}
return Task::done(RootMessage::RepetitionSettings(Back));
}
RevertDeleteSet => {
self.real_delete = false;
self.real_delete_states = true;
}
DeleteStates => {
if !self.real_delete_states {
self.real_delete_states = true;
return Task::future(async {
tokio::time::sleep(Duration::from_millis(3000)).await;
RootMessage::RepetitionSettings(RevertDeleteSet)
});
}
let mut states = self.state.card_states.write();
let deck_id = self.settings_handle.id;
let mut query = states
.query(Arc::new(move |state| state.deck_id == deck_id))
.handles()
.collect::<Vec<_>>();
if let Err(e) = states.delete_many(query.as_mut_slice()) {
return push_error_task!(e);
}
self.real_delete_states = false;
}
}
Task::none()
}
fn view(&self) -> Element<'_, RepetitionSettingsMessage> {
back_overlay(
iced::widget::column![
scrollable(
column![
column![
text!("Название набора"),
jl_text_input!("", &self.settings_data.name).on_input(SetName),
]
.spacing(QUARTER_SPACING),
column![
text!("Передняя сторона"),
jl_text_input!("", &self.settings_data.forward).on_input(SetForward),
]
.spacing(QUARTER_SPACING),
column![
text!("Задняя сторона"),
jl_text_input!("", &self.settings_data.backward).on_input(SetBackward),
]
.spacing(QUARTER_SPACING),
column![
text!("Фильтр"),
jl_text_input!("", &self.settings_data.filter)
.style(|x, status| {
let mut primary = Theme::default()(x, status);
if !self.correct_filter {
primary.border.color = color!(255, 255, 0);
}
primary
})
.on_input(SetFilter),
jl_button!("Проверить фильтр").on_press(TryFilter),
self.count_view(),
]
.spacing(QUARTER_SPACING),
]
.spacing(DEFAULT_SPACING)
.padding(Padding {
top: 0.0,
right: DEFAULT_SPACING,
bottom: 0.0,
left: 0.0,
})
)
.height(Fill),
row![
jl_button!("Сохранить").on_press(Save),
horizontal(),
button(if self.real_delete_states {
"Вы уверены?"
} else {
"Удалить прогресс?"
})
.style(danger)
.on_press(DeleteStates),
button(if self.real_delete {
"Вы уверены?"
} else {
"Удалить"
})
.style(danger)
.on_press(DeleteSet),
]
.spacing(DEFAULT_SPACING),
]
.spacing(DEFAULT_SPACING)
.into(),
Back,
)
}
}
fn update_deck_stats(deck: &DeckSettings, state: &AppState) -> MaybeError {
let states_repo = &mut state.card_states.write();
let deck_id = deck.id;
let mut db_stats = states_repo
.query_par(Arc::new(move |s| s.deck_id == deck_id))
.iter(states_repo)
.collect::<Vec<_>>();
let filtered_words = DeckData::list(deck, state)
.iter()
.map(|w| w.id)
.collect::<Vec<_>>();
filtered_words.iter().for_each(|word_id| {
if let Some(index) = db_stats.iter().position(|stat_id| stat_id.word_id == *word_id) {
db_stats.remove(index);
}
});
let mut delete_operation = db_stats
.iter()
.map(|state| EntityHandle::new(state.id, state.id.0 as usize, true))
.collect::<Vec<_>>();
states_repo.delete_many(delete_operation.as_mut_slice())?;
Ok(())
}
impl RepetitionSettingsState {
fn count_view(&self) -> Element<'_, RepetitionSettingsMessage> {
if let Some(count) = self.filtered_words {
return text!("Количество слов: {}", count).into();
}
space().into()
}
}
#[derive(Clone)]
pub enum RepetitionSettingsMessage {
Back,
Save,
SetName(String),
SetForward(String),
SetBackward(String),
SetFilter(String),
TryFilter,
DeleteSet,
DeleteStates,
RevertDeleteSet,
}