Files
jap_learn/src/main.rs
T
2026-08-01 19:36:43 +03:00

99 lines
2.5 KiB
Rust

// #![windows_subsystem = "windows"]
mod data_provider;
mod dictionary;
mod dictionary_test;
mod lang;
mod quiz;
mod randomizer;
mod repetition;
mod repetitions;
mod selector;
mod sync;
mod word;
mod writing;
mod history;
pub mod navigation;
pub mod styling;
use crate::data_provider::card_sets::load_sets;
use crate::data_provider::settings::get_setting;
use crate::data_provider::words::{load_word_groups, load_words};
use crate::dictionary::app_data_dir;
use crate::lang::{WordData, WordGroup};
use crate::navigation::{AppSettings, RootMessage, ScreenState};
use crate::quiz::*;
use crate::repetitions::CardSetSettings;
use crate::RootMessage::Keyboard;
use iced::Font;
use iced::{keyboard, Program, Subscription, Theme};
use rusqlite::Connection;
const USER_FONT: Font = Font::with_name("Noto Sans JP");
fn main() -> iced::Result {
iced::application(ScreenState::boot, ScreenState::update, ScreenState::view)
.subscription(subscription)
.title("Kana learn app")
.settings(iced::Settings{
default_text_size: iced::Pixels(18.0),
..iced::Settings::default()
})
.font(include_bytes!("../noto.ttf"))
.default_font(USER_FONT)
.theme(Theme::GruvboxDark)
.run()
}
fn subscription(_state: &ScreenState) -> Subscription<RootMessage> {
keyboard::listen().map(|e| Keyboard(e))
}
pub struct AppState {
pub dictionary: Vec<WordData>,
pub card_sets: Vec<CardSetSettings>,
pub word_groups: Vec<WordGroup>,
pub connection: Connection,
pub sync_data: AppSettings,
}
impl AppState {
pub fn new() -> Self {
let path = app_data_dir();
let db_file = path.join("data.db");
let connection = Connection::open(db_file).unwrap();
connection.execute("PRAGMA foreign_keys = ON;", []).unwrap();
Self{
dictionary: vec![],
card_sets: vec![],
word_groups: vec![],
connection,
sync_data: AppSettings { key: None },
}
}
}
fn fill_state(state: &mut AppState) {
let list = load_words(&state.connection);
let sets = load_sets(&state.connection);
let groups = load_word_groups(&state.connection);
let setting = load_settings(&state.connection);
state.dictionary = list;
state.card_sets = sets;
state.word_groups = groups;
state.sync_data = setting
}
fn load_settings(connection: &Connection) -> AppSettings {
let key = get_setting("SYNC_KEY".to_string(), connection);
AppSettings { key }
}